Thursday, 19 November 2009
Goal: Get things out the way
Wednesday, 18 November 2009
Monday, 3 August 2009
Friday, 5 June 2009
Well I'm in a bad right now. A lot of stuff, but I'm annoyed with myself more than anything. I've let people down. Een though they haven't said anything, I do know I need to be better.
Anyway, on a more happier note, I must thank my lovely feedback givers I PMed recently. All your comments are very useful, and some made me laugh. There were a few trends in areas to fix and I'll send everyone a copy of a list of points with my own input too. Some comments have really inspired me, and I've got a wealth of new ideas now. Which so far I've added 3 NPCs, a backstory and more of a plot, a better ending.. ish.. (more of disapointing and yet unexpected ending but maybe a little enjoyable to the player) and a tonne of extra logical puzzles. It's the same format for the kind of "shopping list", but a lot more depth and still all in one room. So I should be able to make this game (with good quality) very quickly.
YAY!
I'll hopefully post more than last month. What a crap posting month!
The only thing is that I'm picturing this game in high res or at least hand drawn. I don't know why. Although I'm going to pixel it, at the moment. Right now I need to finalise the puzzles and plot and the rest is just some hard work and EFFORT!
Sunday, 24 May 2009
Game Idea (4)
When is the worse time for the zombie Apocalypse to arrive? When you are getting laser eye surgery? How about a first person shooter zombie game with only one good eye? A blurry/hazy screen on one side and a clear image on the other.
Is that blur a zombie or a priest? Is it a zombie or a scientist with the only cure to this outbreak?
Remember: LOOK, then SHOOT.
Sunday, 14 December 2008
Voice?
Hrmm I feel like working on a game.. For once I do have an idea but I have no time to work on it as of exams, but they finish on Thursday so after that IT WILL BE CHRISTMAS HOLIDAYS! so expect something.. maybe a little gift before the new year perhaps? Also it will be nearly a year for me being an active member to the AGS community YAY. One demo and one co-lab MAGS down but that was just in the last few months. Mmm this year has been kind of productive, but it aint over yet so keep your eyes peeled.
Keep Reading :D
Saturday, 16 August 2008
I have a game
And I have a game out of it!!
Very short, quickly drawn, but I learned a lot of scripting which is awesome.
And here it is :D
Keep Reading :D
Thursday, 24 July 2008
Well Hello there!
Basically I have been working and things and haven't got a lot to show for myself "AGS-wise".
Made a couple SHAGs (Stickam Hourly Adventure Game) which you can download from the Stickam thread. You will need to search through it a little :P
So yeah, AGS...
Well I think I have been improving my scripting skills. I still need to work on a few aspects but overall I can produce a game. WQ is on hold at the moment. I have decided to scrap all my puzzles I had planned as they were not challenging. I would of gotten away with it if I made it in the original 3 days or so, but not for a game that I could of been working on for months.
So presently I am thinking should I jsut make a short game. Spend longer on it than an hour but to be made quick and fast. I think I work well under targets and things, just I lack ideas for themes etc. I would rather someone just told me, "IndieBoy! You shall make a game about
So maybe some suggestions would be nice ;P
Well I will post again... just I need to have something to show really.
Keep Reading :D

