Showing posts with label ideas. Show all posts
Showing posts with label ideas. Show all posts

Thursday, 19 November 2009

Goal: Get things out the way

Well I posted something about a project that I was kind of experimenting with the approach to actually completing the game, by getting a few people to read over my design document before I started anything. Therefore I could improve the game without it actually been made yet. Well quite few months have past and the game has now been pushed into the corner with all my other unfinished projects. So I've decided that THIS WEEKEND IT WILL BE COMPLETED!!! MUHAHAHAHA!!!!! Well started over and just made. Crappy, unfinished or what, it will be made because I owe it to myself and the other people who were kind enough to give me feedback those months ago.

Friday, 5 June 2009

Well I'm in a bad right now. A lot of stuff, but I'm annoyed with myself more than anything. I've let people down. Een though they haven't said anything, I do know I need to be better.

Anyway, on a more happier note, I must thank my lovely feedback givers I PMed recently. All your comments are very useful, and some made me laugh. There were a few trends in areas to fix and I'll send everyone a copy of a list of points with my own input too. Some comments have really inspired me, and I've got a wealth of new ideas now. Which so far I've added 3 NPCs, a backstory and more of a plot, a better ending.. ish.. (more of disapointing and yet unexpected ending but maybe a little enjoyable to the player) and a tonne of extra logical puzzles. It's the same format for the kind of "shopping list", but a lot more depth and still all in one room. So I should be able to make this game (with good quality) very quickly.

YAY! 

I'll hopefully post more than last month. What a crap posting month!

The only thing is that I'm picturing this game in high res or at least hand drawn. I don't know why. Although I'm going to pixel it, at the moment. Right now I need to finalise the puzzles and plot and the rest is just some hard work and EFFORT! 

Sunday, 24 May 2009

Game Idea (4)

When is the worse time for the zombie Apocalypse to arrive? When you are getting laser eye surgery? How about a first person shooter zombie game with only one good eye? A blurry/hazy screen on one side and a clear image on the other.

Is that blur a zombie or a priest? Is it a zombie or a scientist with the only cure to this outbreak?

Remember: LOOK, then SHOOT.

Sunday, 14 December 2008

Voice?

IF you missed my sexy deep voice yesterday.. well too bad it was awesome, but at the moment it seems I can't speak any more. I hope I get my voice back soon.
Hrmm I feel like working on a game.. For once I do have an idea but I have no time to work on it as of exams, but they finish on Thursday so after that IT WILL BE CHRISTMAS HOLIDAYS! so expect something.. maybe a little gift before the new year perhaps? Also it will be nearly a year for me being an active member to the AGS community YAY. One demo and one co-lab MAGS down but that was just in the last few months. Mmm this year has been kind of productive, but it aint over yet so keep your eyes peeled.


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Saturday, 16 August 2008

I have a game

Orginally was going to made in 2 days... then extended a day.... then another 4!!

And I have a game out of it!!

Very short, quickly drawn, but I learned a lot of scripting which is awesome.

And here it is :D

Click to download


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Thursday, 24 July 2008

Well Hello there!

Hey, sorry for the lack of posting. I have felt like I have let my one reader down... you!

Basically I have been working and things and haven't got a lot to show for myself "AGS-wise".
Made a couple SHAGs (Stickam Hourly Adventure Game) which you can download from the Stickam thread. You will need to search through it a little :P

So yeah, AGS...
Well I think I have been improving my scripting skills. I still need to work on a few aspects but overall I can produce a game. WQ is on hold at the moment. I have decided to scrap all my puzzles I had planned as they were not challenging. I would of gotten away with it if I made it in the original 3 days or so, but not for a game that I could of been working on for months.

So presently I am thinking should I jsut make a short game. Spend longer on it than an hour but to be made quick and fast. I think I work well under targets and things, just I lack ideas for themes etc. I would rather someone just told me, "IndieBoy! You shall make a game about "

So maybe some suggestions would be nice ;P

Well I will post again... just I need to have something to show really.


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