Monday, 29 June 2009

Ug UG Ug UG!

Ok maybe a little post would piss some people off, but Im proud of my oxymoron in there :D

So recently I've been crapping myself with uni stuff. First it was exams, then it was getting the results and now it is moving on and finding out WHAT THE FUCK AM I GOING TO DO NOW>??!?!? So after I had my panic attack I decided that I wanted to do a business course. It uses a lot of skills, and will be fresh and exciting. So after writing a lot of bollocks about myself and choosing where I want to apply, I sent my application away today! YAY! So that means Im free to do some work for a change ¬¬ 

Oh well once again pointless post

AHH

MORE  LESS POSTS THIS MONTH!

Sunday, 14 June 2009

Window Updates

ARGGH I've lost a night's work of walkcycles due to windows restarting!!

:(

Friday, 5 June 2009

Well I'm in a bad right now. A lot of stuff, but I'm annoyed with myself more than anything. I've let people down. Een though they haven't said anything, I do know I need to be better.

Anyway, on a more happier note, I must thank my lovely feedback givers I PMed recently. All your comments are very useful, and some made me laugh. There were a few trends in areas to fix and I'll send everyone a copy of a list of points with my own input too. Some comments have really inspired me, and I've got a wealth of new ideas now. Which so far I've added 3 NPCs, a backstory and more of a plot, a better ending.. ish.. (more of disapointing and yet unexpected ending but maybe a little enjoyable to the player) and a tonne of extra logical puzzles. It's the same format for the kind of "shopping list", but a lot more depth and still all in one room. So I should be able to make this game (with good quality) very quickly.

YAY! 

I'll hopefully post more than last month. What a crap posting month!

The only thing is that I'm picturing this game in high res or at least hand drawn. I don't know why. Although I'm going to pixel it, at the moment. Right now I need to finalise the puzzles and plot and the rest is just some hard work and EFFORT! 

Thursday, 28 May 2009

Project over 3 years in the making

I was going through some of my junk the other day and I came accross some old school books that I used to write some game ideas in. Well in one of my english jotters I found one A4 piece of paper, which had on both sides basically a walkthrough for a OROW idea I had years ago. The puzzles are very rubbish, they mostly involve picking things up, which are pretty obvious and borning. However I've decided to actually make this game. 

Here is the typied up version of this piece of paper:

Link to file 

So I'm planning to make it all open source and well just post the files on here. Hopefully it will be useful for someone else than just me. But I think it would be interesting to see the original planing stage to the demo to the improved and final version. 

Already I can think of a few ideas to revise some of the puzzles and how I can approach this game. 

Sunday, 24 May 2009

Game Idea (4)

When is the worse time for the zombie Apocalypse to arrive? When you are getting laser eye surgery? How about a first person shooter zombie game with only one good eye? A blurry/hazy screen on one side and a clear image on the other.

Is that blur a zombie or a priest? Is it a zombie or a scientist with the only cure to this outbreak?

Remember: LOOK, then SHOOT.

Sunday, 17 May 2009

304-i-ng

EDIT: Worked on the colours more.


Well I decided to give this shading a go again, limilting my pallete to 4 colours, but then I thought he looks a bit green so I added another 4. So what you think? I like the 4 colour one as it's more contrasted.  

Thursday, 30 April 2009

What! IndieBoy made a Background?!


Yeah well its not perfect, but YEAH I have!! Sorry I'm just gloating that I've actually finished(*cough*) a background. And where else can I do it without looking bigheaded? MY BLOG :D

I'm well pleased that I started this and actually finished this bad boy. And I entered it into the BG Blitz. I really doubt I'll get anything, but I am really happy that I entered and "on time". Well it depends on your timezone really. I might actually make a CL post and get some help finishing this to the best I can. And it might get me in the mood to make some backgrounds for a change.

Also (since Ghost posted a youtube vid in his blog):

 

Tuesday, 21 April 2009

Watch Out!


Well I keep turning round and seeing 3 headed monkeys. Why can't I focus! Damn! One things is that I need to study cause I have exams soon, but also now I have a project but I'm just avoiding working now. :(

Is there no way to win?

And I need to work on my backgrounds. Meh! I need a holiday.

Photoshop is fun but I can't use it to make backgrounds. 

BALLS!

 

Friday, 17 April 2009

Deja vu!




Here is an update and to honor Ben's double post I shall double post about the same thing! YEAH!

So I took Ben's advice and tried to think about how I walked so I noticed I don't really lift my legs that much as he said, but I estimated I didn't lift my feet really higher than my foot's height. So I took that as a reference for my revision of the walkcycle and upadted the poor fellow. 

I noticed the guy's shoe size changed nearly every frame so I tried to sort that out too. Also I added the bob, but it makes it look more stampy ¬¬

Plus I tried to show some movement on his shirt and things. So I'm pretty pleased with him now. 

But saying that...